OnlineRealGames Developers
OnlineRealGames Developers

Publish your game to players everywhere

Upload your HTML5 or WebGL build, play-test it in a private preview, get it reviewed by the ORG team and go live in the OnlineRealGames catalogue — playable instantly in any browser, no download.

Free to submit You keep your IP Same account as OnlineRealGames — or Google
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Games in the catalogue
0M+
Game plays so far
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Game categories
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Website, Android & iOS app
Why publish with ORG

Everything you need
to go live

A simple pipeline built for browser games — from your first upload to the moment players start clicking “Play”.

01

Upload in minutes

Your game as a ZIP with an index.html, plus three thumbnails. The upload is checked and unpacked automatically.

02

Private preview

Play-test your build privately before anyone else sees it, in the same kind of frame players will use.

03

Clear review feedback

Follow every step of the review and get plain notes from the ORG team if something needs a change.

04

Ship updates easily

Upload new versions any time with a changelog. Your full version history stays in the portal.

Thumbnail Studio

See your game on OnlineRealGames
before you submit

Every game needs three thumbnails. Drop yours in and preview exactly how they'll look in the catalogue — nothing is uploaded, it all stays in your browser.

Preview only — your files never leave your browser.

onlinerealgames.com

New Releases thumb_1 · 512×310

Bounce Tales
Traffic Escape
Brick Blast

Square tiles thumb_2 · 512×512

Portrait thumb_3 · 384×512

Traffic Escape
Brick Blast
How it works

From ZIP file to live game
in 4 steps

Click a step — or just watch, it plays on its own.

Create your developer account

The portal uses the same account as OnlineRealGames. Log in with your registered email and password, or continue with Google — your developer profile is created automatically the first time you open the dashboard.

  • One login for playing and publishing
  • Add your studio name and links in your developer profile
  • Verify your email to unlock submitting for review
Step 2

Upload your build and play-test it

Add your game's title, description, controls and category, upload the three thumbnails and your ZIP, then open the private preview to make sure everything loads and plays as you expect.

  • Thumbnails: 512×310, 512×512 and 384×512 px
  • ZIP up to 300 MB (800 MB unpacked, 8,000 files) with an index.html
  • Relative asset paths, no server-side files
Step 3

The ORG team reviews your game

We check that the game loads reliably, works on the devices it claims to support, performs well and suits our audience. You'll get a notification at every status change — and clear notes if anything needs fixing.

  • Track status: submitted → in review → approved
  • Fix and resubmit with a new version if changes are requested
Step 4

Your game goes live

Approved games are published into the OnlineRealGames catalogue with their own game page, listed in their category and playable instantly in the browser.

  • Your own SEO-friendly game page
  • Shown in categories, search and recommendations
  • Keep shipping updates from the portal
Bring any web engine

Built with your
favourite engine?

If it exports to the web, it can run on OnlineRealGames. Pick your engine to see how to package it.

HTML5 / JavaScript

Zip the folder that contains your index.html together with all scripts, images and audio. Keep every path relative.

Full technical guidelines

my-game.zip
├─ index.html
├─ js/game.js
└─ assets/…

Unity WebGL

Build for the WebGL platform, then zip the whole build output folder exactly as Unity created it.

Full technical guidelines

my-game.zip
├─ index.html
├─ Build/…
└─ TemplateData/…

Construct

Export the project as a Web (HTML5) build and zip the exported folder.

Full technical guidelines

my-game.zip
├─ index.html
├─ scripts/…
└─ images/…

Phaser

Run your production build and zip the output folder (for example dist/) that holds index.html.

Full technical guidelines

# production build
npm run build
# zip the contents of dist/

Godot

Use Export → Web, then zip the exported files. Rename the exported HTML file to index.html if needed.

Full technical guidelines

my-game.zip
├─ index.html
├─ index.js
├─ index.wasm
└─ index.pck

GameMaker

Create an HTML5 (or GX.games/Web) export and zip the output folder with its index.html.

Full technical guidelines

my-game.zip
├─ index.html
└─ html5game/…
Ready to submit?

Check your game
in 30 seconds

Tick off each item — when the ring turns green, your build is ready for review.

FAQ

Questions developers ask

300 MBmax ZIP size
3thumbnails per game
Freeto submit a game
100%your IP stays yours
Still stuck? Our team reads every developer message.
Contact support
Which account do I use for the Developer Portal?

The same account you use on OnlineRealGames. Log in with your registered email and password or with “Continue with Google”. If you don't have an account yet, create one — you'll be brought straight back to the portal.

Which thumbnails do I need?

Three images: thumb_1 512×310 px (landscape card), thumb_2 512×512 px (square) and thumb_3 384×512 px (portrait). JPG, PNG or WebP up to 5 MB each. A larger image with exactly the same shape is scaled down for you. Try them in the Thumbnail Studio above.

Does it cost anything to publish?

No. Submitting a game is free. Revenue share and payouts are not part of this first release of the portal — see the developer terms for details.

Who owns my game?

You do. You keep all rights to your game and its assets, and give OnlineRealGames a non-exclusive licence to host and show it on the website and apps.

What kind of games can I submit?

Browser games that run from an index.html: HTML5/JavaScript, Unity WebGL, Construct, Phaser, Godot, GameMaker and other web exports. Read the submission guidelines for the full technical requirements.

How will I know the result of the review?

Every status change appears in your dashboard and notifications. If the team requests changes, you'll see their notes and can upload a fixed version and resubmit.

Can I update my game after it's live?

Yes. Upload a new version with a changelog from “My Games”. Every version is kept in your version history.

Ready to share your game?

Create your account — or log in with Google — and submit your first build today.

Submit my game Log in